FIGHT CLUB: Weird things you can do in Magic: the Gathering pt 8

Part 8 of my Weird Things You Can Do in Magic: The Gathering series is Fight Club, where the first rule is that everything in my graveyard is about to fight.

Building the fighter

I start with Essence of the Wild, which makes my creatures enter as copies of it, then improve on it step by step:

The payoff

Every creature Nethroi returns enters as a copy of that mutated token, so each one enters fighting, with deathtouch and lifelink. A whole graveyard of powerless creatures comes back swinging at once. And the eighth and final rule of Fight Club: if this is your first night, you have to fight. If you have a combo idea of your own, drop it in the comments and I might turn it into a video.